Protocols

The following protocols are available globally.

  • The delegate of a SinchAudioController object must adopt the SinchAudioControllerDelegate protocol. The methods handle audio related state changes.

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    Declaration

    Swift

    public protocol SinchAudioControllerDelegate : AnyObject
  • The delegate of a SinchCall object must adopt the SinchCallDelegate protocol. The required methods handle call state changes.

    Call State Progression

    For a complete outgoing call, the delegate methods will be called in the following order:

    • callDidProgress:
    • callDidRing:
    • `callDidAnswer:
    • callDidEstablish:
    • callDidEnd:

    For a complete incoming call, the delegate methods will be called in the following order, after the client delegate method SinchClientDelegate client:didReceiveIncomingCall: has been called:

    • `callDidAnswer:
    • callDidEstablish:
    • callDidEnd:
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    Declaration

    Swift

    public protocol SinchCallDelegate : AnyObject
  • SinchCallClient delegate protocol

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    Declaration

    Swift

    public protocol SinchCallClientDelegate : AnyObject
  • The delegate of a SinchClient object must adopt the SinchClientDelegate protocol. The required methods allows responding to client state changes (start and stop), and providing user registration credentials (JWT).

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    Declaration

    Swift

    public protocol SinchClientDelegate : AnyObject
  • Delegate of SinchManagedPush

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    Declaration

    Swift

    public protocol SinchManagedPushDelegate : AnyObject
  • Protocol that should be adopted by video frame callback

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    Declaration

    Swift

    public protocol SinchVideoFrameCallback : AnyObject